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Persona 5 vs persona 5 strikers
Persona 5 vs persona 5 strikers









persona 5 vs persona 5 strikers

The reality of the situation is a lot more exciting.

PERSONA 5 VS PERSONA 5 STRIKERS FULL

A self-doubting art professor who plagiarized his students paintings for ego and profit, a cruel business magnate who dehumanized his employees (and his own daughter) in order to grow his company, Yaldabaoth the God of Control masquerading as the Holy Grail… we fought them all, and forgave those we could.Īn over-achieving spinoff that picks up right after the events of “Persona 5” (and probably requires at least a passing familiarity with the original in order to follow), “Persona 5 Strikers” has been pitched as a simplified crossover with Koei Tecmo’s “Dynasty Warriors” series that transplants the characters from Atlus’ JRPG into a hack-and-slash musou game full of button-mashing battles that pit the player against hundreds of enemies at a time. Assuming control of the “Phantom Thieves,” players slipped into their targets’ subconscious, stole their “treasures,” and freed them from underneath the crushing weight of their own warped desires.

persona 5 vs persona 5 strikers

For the villains (and also for some of the heroes), that gap between public façade and private truth had grown so vast that heavily fortified palaces sprouted up in those cavities, with violent “shadows” protecting their deepest parts of their psyches like they were guarding the crown jewels. Spanning an entire school year as all mainline entries in the “Persona” series do, the game introduced us to a group of guileless yet maddeningly evolved anime kids as they fought against the evils of a society in which it’s never been easier for people to project who they want to be, nor so difficult for them to make peace with who they are. But this one elevated the series to new heights of global popularity with a picaresque adventure that met the social media era on its own terms - it was a turn-based Tokyo story about trauma, talking cats, and how the internet makes everything feel so possible that most people can’t help but want more of themselves. Released in 2016, “Persona 5” was hardly the first entry in the series to focus on the ever-complicating relationship between ego and technology in the modern world previous games have explored subjects like the perniciousness of online rumor-mongering, and television’s ability to distort the truth. ‘Indiana Jones and the Dial of Destiny’ Review: Time Is of the Essence in a Sequel That Gets Old Fast Each installment of the franchise concerns a new and unrelated set of contemporary Japanese teenagers who are granted access to some kind of collective unconscious, and while the stakes tend to inflate rather suddenly as players near the end, the goal of saving the universe is always secondary to the self-understanding that characters experience along the way. any of the “Final Fantasy” games), “Persona” has always been an unusually grounded alternative - the fate of humankind somehow tends to hang in the balance by the time players reach the final boss, but the journey there is less “Lord of the Rings” than “The Breakfast Club,” and the typical villain you might meet along the way isn’t an evil wizard so much as, say, a high school volleyball coach who’s abusing the female players on his team. In a genre associated with vast fantasy worlds and the motley crews of big-headed heroes who band together to vanquish those worlds from an ancient evil of one sort or another (i.e. To anyone familiar with Atlus’ long-running “Persona” series, that premise won’t come as much of a surprise. “ Persona 5 Strikers” is an epic, addictive, 30-hour JRPG about why people are such enormous assholes on the internet.











Persona 5 vs persona 5 strikers